Performances Analysis

Start date 4/15/2022 5:35:51 AM
   System initialization 4 sec
   Simulation initialization 5 sec
   Simulation 10 min 35 sec
   Result generation 25 sec
End date 4/15/2022 5:47:00 AM
Total duration 11 min 9 sec

Computer details

Total number of available logical cores 12
Total number of available physical cores 6
Total number of simulation threads 12
Total number of logical core.h 2
Total number of physical core.h 1
Total CPU time 1 hour 39 min 45 sec

Error Report

Total number of errors 39 143 (0.0874098%)

Details

Volume body not closed 4 334 (0.00967821%)
Volume conflict 34 809 (0.0777316%)

Results

Observer.1:1

  • File: Rendering_unlit.Observer.1.speos360
  • Wavelength range: 400 nm - 700 nm
  • Wavelength number: 13
  • Resolution: 500 x 500
  • Size: 50 mm x 50 mm
  • Number of POV: 9 x 9 = 81
    • SUPPORT: 210 236
    • MIRROR: 37
    • BLACKMASK: 208 560
    • 01_DIFFUSOR: 727.786
    • 02_BEF_LAT: 1 034.5
    • 03_BEF_LONG: 890.714
    • 04_DIFFUSOR: 2.75985e+06
    • LIGHTGUIDE: 306
    • NSSW006: 4 149.93
    • NSSW006: 4 137.36
    • NSSW006: 4 132.64
    • NSSW006: 4 128.79
    • NSSW006: 4 158
  • Number of passes: 14

Geometry Report

Number of bodies 13
Number of faces 360
Ray caster engine Embree3
Ambient material Optic (Index 1, Absorption 0)
Number of triangles 59 284

Body List

SUPPORT Context: SUPPORT:192
VOP: Opaque
Faces (×44) SOP: White_plastic.simplescattering
MIRROR Context: MIRROR:2667
VOP: Opaque
Faces (×6) SOP: Mirror Reflectance 100 %
BLACKMASK Context: BLACKMASK:2799
VOP: Opaque
Faces (×10) SOP: Mirror Reflectance 0 %
01_DIFFUSOR Context: 01_DIFFUSOR:3002
VOP: PMMA.material
Faces (×2) SOP: diff1.simplescattering
Faces (×4) SOP: Optical Polished
02_BEF_LAT Context: 02_BEF_LAT:3091
VOP: PMMA.material
Faces (×6) SOP: Optical Polished
03_BEF_LONG Context: 03_BEF_LONG:157
VOP: PMMA.material
Faces (×6) SOP: Optical Polished
04_DIFFUSOR Context: 04_DIFFUSOR:68
VOP: PMMA.material
Faces (×2) SOP: diff2.simplescattering
face.1 LOCAL MESHING: SAG Fixed 500mm, MAX STEP Fixed 0.5mm, MAX ANGLE 15°
Faces (×4) SOP: Optical Polished
LIGHTGUIDE Context: LIGHTGUIDE:3729
VOP: PMMA.material
Faces (×6) SOP: Optical Polished
NSSW006 Context: LEDs/nssw006/NSSW006:453
VOP: Opaque
Faces (×36) SOP: Nichia_NSSW006.scattering
Faces (×18) SOP: Mirror Reflectance 80 %
NSSW006 Context: LEDs/nssw006/NSSW006:453
VOP: Opaque
Faces (×36) SOP: Nichia_NSSW006.scattering
Faces (×18) SOP: Mirror Reflectance 80 %
NSSW006 Context: LEDs/nssw006/NSSW006:453
VOP: Opaque
Faces (×36) SOP: Nichia_NSSW006.scattering
Faces (×18) SOP: Mirror Reflectance 80 %
NSSW006 Context: LEDs/nssw006/NSSW006:453
VOP: Opaque
Faces (×36) SOP: Nichia_NSSW006.scattering
Faces (×18) SOP: Mirror Reflectance 80 %
NSSW006 Context: LEDs/nssw006/NSSW006:453
VOP: Opaque
Faces (×36) SOP: Nichia_NSSW006.scattering
Faces (×18) SOP: Mirror Reflectance 80 %

Simulation Parameters

Geometry

Meshing sag mode Proportional to Face size
Meshing sag value 500
Meshing step mode Proportional to Face size
Meshing step value 1
Meshing angle 15 °
Texture
VOP on surface

Inverse simulation

Monte Carlo algorithm
Number of gathering rays per source 1
Dispersion
Splitting
Maximum gathering error 0
Use rendering properties as optical properties
Fast transmission gathering
Optimized propagation None
Automatic save frequency 1 800 s

Simulation

Geometrical distance tolerance 1e-06 m
Maximum number of surface interactions 100
Weight
Minimum energy percentage 0.5 %
Colorimetric standard CIE 1931
Ray tracer precision Automatic